Explore.
Solve.
Discover.
Every adventure turns the real place around you into something to explore, solve and uncover.
No app to download. Follow the clues, solve the puzzles and uncover the story hidden in the place around you.
Play solo at your own pace, or invite others to join the adventure and solve the clues together.
Every adventure turns the real place around you into something to explore, solve and uncover.
Follow the trail, spot details in the venue and find the next place, clue or QR discovery.
Questions, observation, logic and interactive challenges make visitors active participants in the place around them.
Characters, history, mysteries and rewards are revealed piece by piece as the trail builds towards its finale.
RÆDEL gives venues a flexible adventure engine rather than one fixed game. Stories, puzzles and challenges can be shaped around the place visitors are already exploring.
Historic buildings, collections and landscapes can become mysteries filled with clues, coded messages, characters and discoveries rooted in the real place.
Create wildlife missions and nature trails that encourage visitors to explore habitats, notice details, answer questions and learn as they play.
Halloween trails, Christmas adventures and special events can transform familiar spaces with new characters, challenges, artwork, sound and rewards.
Logic puzzles, experiments, collections and timed finales can turn science and discovery into an interactive story visitors solve for themselves.
RÆDEL is designed around real venues. Collections, history, wildlife and landscapes can all become experiences that encourage visitors to explore more of the place around them.
Turn collections, historic buildings and real events into investigations and stories that reward closer looking.
Encourage families to explore habitats, observe animals, notice details and learn as the adventure unfolds.
Give visitors a reason to seek out overlooked corners, complete challenges and experience familiar spaces in a new way.
Create self guided trails through gardens, estates, parks and large outdoor locations without relying on fixed screens.
Interactive treasure hunts and story led challenges that invite visitors to explore, scan, solve and uncover what makes a place memorable.
The same RÆDEL building blocks can become completely different visitor experiences. The adventure follows the place, rather than forcing every venue into the same format.
Families explore a wildlife park, solve challenges and piece together the trail while tracking down a missing resident.
Visitors move through a historic location, decipher messages and uncover a narrative tied directly to the spaces around them.
Players collect evidence, solve logic challenges and face a final timed task that decides whether the experiment can be saved.
No. RÆDEL adventures run in the visitor's web browser, so an adventure can begin from a QR code or link without requiring an app download.
Yes. Adventures can support solo play as well as shared team experiences, allowing groups to explore and solve challenges together.
Yes. RÆDEL is designed so venues can build adventures around their own stories, locations, artwork, questions and challenges using reusable adventure components.
Yes. RÆDEL can be used across parks, gardens, estates, heritage landscapes and other outdoor spaces as well as indoor attractions.
Yes. Adventures can combine QR discoveries with questions, interactive puzzles, collections, story screens and timed challenges.
Yes. Adventures can be designed around a venue's own visual identity, media and story world so the visitor experience belongs to the place hosting it.