The adventure begins with a single scan

Scan. Solve.
Discover.

No app to download. Follow the clues, solve the puzzles and uncover the story hidden in the place around you.

9:41RÆDEL•••
YOUR NEXT CLUE

Scan the code

Example scannable RÆDEL clue code

Find the marker hidden at this location.

MapCluesCollectProfile
Choose how you want to play

Single player
or team?

Play solo at your own pace, or invite others to join the adventure and solve the clues together.

How RÆDEL works

Explore.
Solve.
Discover.

Every adventure turns the real place around you into something to explore, solve and uncover.

01 Discover

Notice what is
around you

Follow the trail, spot details in the venue and find the next place, clue or QR discovery.

02 Solve

Turn exploring
into playing

Questions, observation, logic and interactive challenges make visitors active participants in the place around them.

03 Uncover the story

Every answer moves
the adventure on

Characters, history, mysteries and rewards are revealed piece by piece as the trail builds towards its finale.

What can you create?

A different world can begin around every corner

RÆDEL gives venues a flexible adventure engine rather than one fixed game. Stories, puzzles and challenges can be shaped around the place visitors are already exploring.

01
History & mystery

Turn the past into an investigation

Historic buildings, collections and landscapes can become mysteries filled with clues, coded messages, characters and discoveries rooted in the real place.

02
Wildlife & nature

Make observation part of the adventure

Create wildlife missions and nature trails that encourage visitors to explore habitats, notice details, answer questions and learn as they play.

03
Seasonal experiences

Let the same place tell a new story

Halloween trails, Christmas adventures and special events can transform familiar spaces with new characters, challenges, artwork, sound and rewards.

04
Science & discovery

Build challenges that make people think

Logic puzzles, experiments, collections and timed finales can turn science and discovery into an interactive story visitors solve for themselves.

Built for places worth exploring

Made for the places people come to discover

RÆDEL is designed around real venues. Collections, history, wildlife and landscapes can all become experiences that encourage visitors to explore more of the place around them.

01
Museums & heritage

Let visitors step inside the story

Turn collections, historic buildings and real events into investigations and stories that reward closer looking.

02
Zoos & wildlife parks

Make the whole site part of the mission

Encourage families to explore habitats, observe animals, notice details and learn as the adventure unfolds.

03
Visitor attractions

Add another layer to a great day out

Give visitors a reason to seek out overlooked corners, complete challenges and experience familiar spaces in a new way.

04
Parks & outdoor spaces

Build adventures across the landscape

Create self guided trails through gardens, estates, parks and large outdoor locations without relying on fixed screens.

Your adventure starts here

Your place already
has a story.
Let visitors
step inside it.

Create interactive adventures that turn exploring into part of the story, shaped around the places, people and details that make your venue unique.

Interactive adventures for places worth exploring.

Turn any place
into an adventure

Interactive treasure hunts and story led challenges that invite visitors to explore, scan, solve and uncover what makes a place memorable.

Adventures in action

Every place can tell a different story

The same RÆDEL building blocks can become completely different visitor experiences. The adventure follows the place, rather than forcing every venue into the same format.

01
A missing animal mystery

Follow the keeper's clues

Families explore a wildlife park, solve challenges and piece together the trail while tracking down a missing resident.

02
A wartime signal

Decode a story hidden in the site

Visitors move through a historic location, decipher messages and uncover a narrative tied directly to the spaces around them.

03
A scientific disaster

Restore the experiment before time runs out

Players collect evidence, solve logic challenges and face a final timed task that decides whether the experiment can be saved.

Questions about RÆDEL

Frequently asked questions

Do visitors need to install an app to use RÆDEL?

No. RÆDEL adventures run in the visitor's web browser, so an adventure can begin from a QR code or link without requiring an app download.

Can visitors play a RÆDEL adventure as a team?

Yes. Adventures can support solo play as well as shared team experiences, allowing groups to explore and solve challenges together.

Can we create our own adventures?

Yes. RÆDEL is designed so venues can build adventures around their own stories, locations, artwork, questions and challenges using reusable adventure components.

Is RÆDEL suitable for outdoor venues?

Yes. RÆDEL can be used across parks, gardens, estates, heritage landscapes and other outdoor spaces as well as indoor attractions.

Can adventures use QR codes and interactive puzzles?

Yes. Adventures can combine QR discoveries with questions, interactive puzzles, collections, story screens and timed challenges.

Can we use our own branding and artwork?

Yes. Adventures can be designed around a venue's own visual identity, media and story world so the visitor experience belongs to the place hosting it.